- Opponents
- [ Brotherhood of Zebu ]
- Date
- [ January 24th 1998 ]
- Results
- [ Win ]
- Affiliation
- [ Wsnet War I ]
- Game
- [ Quake ]
- Mod
- [ Capture the Flag ]
- Server
- [ match.clan-rum.org ]
- Result
- [ Win ]
- Rum score
- [ 600 ]
- BOZ score
- [ 2 ]
- Map
- [ ctf2m4 - The Ruins of Neominonk ]
Map Two
- Server
- [ match.clan-rum.org ]
- Result
- [ Win ]
- Rum score
- [ 621 ]
- BOZ score
- [ 93 ]
- Map
- [ ctf2m8 - Capturephobopolis ]
Comments
[ Zebu was having major player problems for this match. It was a four on four match but they started out one player down on the first map. Then Trix joined in and it was back to four on four but by the end of the map they were down to two people. On the second map, they started out one man down and again by the end of the map, they were down to two people. I recall at the time being torn as to how to handle their player problems. The WWI rules were pretty strict about minimum number of players and showing up with fewer players than agreed upon. If you didn't have enough players, you played without them and the other side didn't have to drop any. In fact the rules stated they weren't allowed to drop any (although it was still done occasionally). The idea being to penalize people who couldn't get their players to the match - something we whole heartedly agreed with as that had always been a constant problem for us with various clans we've played. Anyway, being inexperienced with these matters we choose to play it safe and didn't drop any players when they were down but I remember feeling bad about it later. Of course Zebu lost the match as a result. I think they broke up not long after this but I remember watching them play previous to this match and they sure could tear up ctf2m8, Capturephobopolis... -Crash ]
Demos
RuMvsBoz-wwi.zip [info] • 1,712,163 bytes • January 24th 1998